Tribes

Black Furies – Dominated by the Freebooters, trying to re-establish Caerns in the “Wyld-Zones”
Beginning Gifts: Unchanged
Background Restrictions: Unchanged

Bone Gnawers – Consummate survivors, the tribe has adapted to the new world, and yet hasn’t ultimately changed that much.
Beginning Gifts: Unchanged
Background Restrictions: No more than one dot of Equipment.

Children of Gaia – Most of the tribe has taken to following Unicorn’s war aspect, the Black Unicorn. Staunch protectors of the weak, and defenseless.
Beginning Gifts: Unchanged
Background Restrictions: Unchanged

Fianna – Haven’t changed too much.
Beginning Gifts: Unchanged
Background Restrictions: Unchanged

Get of Fenris – Most of the tribe is gone, having sacrificed itself during “Ragnarok” The few who remain, are those who were too young to fight, or those who do so to preserve the tribe’s history.
Beginning Gifts: Unchanged
Background Restrictions: Unchanged

Ghost Dancers – The remnants of the Uktena and Wendigo tribe, became the Ghost Dancers, seeking to return to a simpler way of life, and perhaps return the world to the way it once was, before the Apocalypse, and before the Wyrm-Bringers. They follow Turtle in Middle-Brother’s honor.
Beginning Gifts: Turtle Body, Call the Breeze, Spirit Speech, Camouflage, Sense Wyrm
Background Restrictions: None.

Glass Walkers – The tribe struggles to survive in a harsh world where their highest technologies are either turned against them, or no longer function. the Dies Ultimae camp thrives.
Beginning Gifts: Unchanged
Background Restrictions: Unchanged

Red Talons – Made extinct in the Apocalypse, due to their lack of support structure.

Silent Striders – Traverse the in-betweens between habitable areas, haven’t changed too much.
Beginning Gifts: Unchanged
Background Restrictions: Unchanged

Stargazers – No one has heard from the mysterious Stargazers since the beginning of the Apocalypse.

Thunder Fangs – The remnants of the Shadow Lords and Silver Fangs, having come to the decision that squabbling for power is a waste of resources. Grandfather Thunder sacrificed itself to destroy Green Dragon, so the Thunder Fangs follow the Silver Fang’s old totem, Falcon.
Beginning Gifts: Aura of Confidence, Seizing the Edge, Falcon’s Grasp, Inspiration, Persuasion
Background Restrictions: May not purchase Allies, must buy Pure Breed of at least 2

Back to Main

Tribes

Werewolf: After the Fall timberwolf2k1